293 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			293 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // SPDX-License-Identifier: GPL-2.0
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| /*
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|  * A fast, small, non-recursive O(n log n) sort for the Linux kernel
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|  *
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|  * This performs n*log2(n) + 0.37*n + o(n) comparisons on average,
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|  * and 1.5*n*log2(n) + O(n) in the (very contrived) worst case.
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|  *
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|  * Glibc qsort() manages n*log2(n) - 1.26*n for random inputs (1.63*n
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|  * better) at the expense of stack usage and much larger code to avoid
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|  * quicksort's O(n^2) worst case.
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|  */
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| 
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| #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
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| 
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| #include <linux/types.h>
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| #include <linux/export.h>
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| #include <linux/sort.h>
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| 
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| /**
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|  * is_aligned - is this pointer & size okay for word-wide copying?
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|  * @base: pointer to data
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|  * @size: size of each element
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|  * @align: required alignment (typically 4 or 8)
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|  *
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|  * Returns true if elements can be copied using word loads and stores.
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|  * The size must be a multiple of the alignment, and the base address must
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|  * be if we do not have CONFIG_HAVE_EFFICIENT_UNALIGNED_ACCESS.
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|  *
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|  * For some reason, gcc doesn't know to optimize "if (a & mask || b & mask)"
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|  * to "if ((a | b) & mask)", so we do that by hand.
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|  */
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| __attribute_const__ __always_inline
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| static bool is_aligned(const void *base, size_t size, unsigned char align)
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| {
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| 	unsigned char lsbits = (unsigned char)size;
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| 
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| 	(void)base;
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| #ifndef CONFIG_HAVE_EFFICIENT_UNALIGNED_ACCESS
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| 	lsbits |= (unsigned char)(uintptr_t)base;
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| #endif
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| 	return (lsbits & (align - 1)) == 0;
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| }
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| 
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| /**
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|  * swap_words_32 - swap two elements in 32-bit chunks
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|  * @a: pointer to the first element to swap
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|  * @b: pointer to the second element to swap
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|  * @n: element size (must be a multiple of 4)
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|  *
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|  * Exchange the two objects in memory.  This exploits base+index addressing,
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|  * which basically all CPUs have, to minimize loop overhead computations.
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|  *
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|  * For some reason, on x86 gcc 7.3.0 adds a redundant test of n at the
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|  * bottom of the loop, even though the zero flag is still valid from the
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|  * subtract (since the intervening mov instructions don't alter the flags).
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|  * Gcc 8.1.0 doesn't have that problem.
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|  */
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| static void swap_words_32(void *a, void *b, size_t n)
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| {
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| 	do {
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| 		u32 t = *(u32 *)(a + (n -= 4));
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| 		*(u32 *)(a + n) = *(u32 *)(b + n);
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| 		*(u32 *)(b + n) = t;
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| 	} while (n);
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| }
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| 
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| /**
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|  * swap_words_64 - swap two elements in 64-bit chunks
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|  * @a: pointer to the first element to swap
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|  * @b: pointer to the second element to swap
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|  * @n: element size (must be a multiple of 8)
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|  *
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|  * Exchange the two objects in memory.  This exploits base+index
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|  * addressing, which basically all CPUs have, to minimize loop overhead
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|  * computations.
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|  *
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|  * We'd like to use 64-bit loads if possible.  If they're not, emulating
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|  * one requires base+index+4 addressing which x86 has but most other
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|  * processors do not.  If CONFIG_64BIT, we definitely have 64-bit loads,
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|  * but it's possible to have 64-bit loads without 64-bit pointers (e.g.
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|  * x32 ABI).  Are there any cases the kernel needs to worry about?
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|  */
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| static void swap_words_64(void *a, void *b, size_t n)
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| {
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| 	do {
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| #ifdef CONFIG_64BIT
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| 		u64 t = *(u64 *)(a + (n -= 8));
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| 		*(u64 *)(a + n) = *(u64 *)(b + n);
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| 		*(u64 *)(b + n) = t;
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| #else
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| 		/* Use two 32-bit transfers to avoid base+index+4 addressing */
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| 		u32 t = *(u32 *)(a + (n -= 4));
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| 		*(u32 *)(a + n) = *(u32 *)(b + n);
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| 		*(u32 *)(b + n) = t;
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| 
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| 		t = *(u32 *)(a + (n -= 4));
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| 		*(u32 *)(a + n) = *(u32 *)(b + n);
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| 		*(u32 *)(b + n) = t;
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| #endif
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| 	} while (n);
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| }
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| 
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| /**
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|  * swap_bytes - swap two elements a byte at a time
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|  * @a: pointer to the first element to swap
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|  * @b: pointer to the second element to swap
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|  * @n: element size
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|  *
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|  * This is the fallback if alignment doesn't allow using larger chunks.
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|  */
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| static void swap_bytes(void *a, void *b, size_t n)
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| {
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| 	do {
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| 		char t = ((char *)a)[--n];
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| 		((char *)a)[n] = ((char *)b)[n];
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| 		((char *)b)[n] = t;
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| 	} while (n);
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| }
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| 
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| /*
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|  * The values are arbitrary as long as they can't be confused with
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|  * a pointer, but small integers make for the smallest compare
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|  * instructions.
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|  */
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| #define SWAP_WORDS_64 (swap_r_func_t)0
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| #define SWAP_WORDS_32 (swap_r_func_t)1
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| #define SWAP_BYTES    (swap_r_func_t)2
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| #define SWAP_WRAPPER  (swap_r_func_t)3
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| 
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| struct wrapper {
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| 	cmp_func_t cmp;
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| 	swap_func_t swap;
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| };
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| 
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| /*
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|  * The function pointer is last to make tail calls most efficient if the
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|  * compiler decides not to inline this function.
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|  */
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| static void do_swap(void *a, void *b, size_t size, swap_r_func_t swap_func, const void *priv)
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| {
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| 	if (swap_func == SWAP_WRAPPER) {
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| 		((const struct wrapper *)priv)->swap(a, b, (int)size);
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| 		return;
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| 	}
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| 
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| 	if (swap_func == SWAP_WORDS_64)
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| 		swap_words_64(a, b, size);
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| 	else if (swap_func == SWAP_WORDS_32)
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| 		swap_words_32(a, b, size);
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| 	else if (swap_func == SWAP_BYTES)
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| 		swap_bytes(a, b, size);
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| 	else
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| 		swap_func(a, b, (int)size, priv);
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| }
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| 
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| #define _CMP_WRAPPER ((cmp_r_func_t)0L)
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| 
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| static int do_cmp(const void *a, const void *b, cmp_r_func_t cmp, const void *priv)
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| {
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| 	if (cmp == _CMP_WRAPPER)
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| 		return ((const struct wrapper *)priv)->cmp(a, b);
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| 	return cmp(a, b, priv);
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| }
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| 
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| /**
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|  * parent - given the offset of the child, find the offset of the parent.
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|  * @i: the offset of the heap element whose parent is sought.  Non-zero.
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|  * @lsbit: a precomputed 1-bit mask, equal to "size & -size"
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|  * @size: size of each element
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|  *
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|  * In terms of array indexes, the parent of element j = @i/@size is simply
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|  * (j-1)/2.  But when working in byte offsets, we can't use implicit
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|  * truncation of integer divides.
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|  *
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|  * Fortunately, we only need one bit of the quotient, not the full divide.
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|  * @size has a least significant bit.  That bit will be clear if @i is
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|  * an even multiple of @size, and set if it's an odd multiple.
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|  *
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|  * Logically, we're doing "if (i & lsbit) i -= size;", but since the
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|  * branch is unpredictable, it's done with a bit of clever branch-free
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|  * code instead.
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|  */
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| __attribute_const__ __always_inline
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| static size_t parent(size_t i, unsigned int lsbit, size_t size)
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| {
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| 	i -= size;
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| 	i -= size & -(i & lsbit);
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| 	return i / 2;
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| }
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| 
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| /**
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|  * sort_r - sort an array of elements
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|  * @base: pointer to data to sort
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|  * @num: number of elements
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|  * @size: size of each element
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|  * @cmp_func: pointer to comparison function
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|  * @swap_func: pointer to swap function or NULL
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|  * @priv: third argument passed to comparison function
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|  *
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|  * This function does a heapsort on the given array.  You may provide
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|  * a swap_func function if you need to do something more than a memory
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|  * copy (e.g. fix up pointers or auxiliary data), but the built-in swap
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|  * avoids a slow retpoline and so is significantly faster.
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|  *
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|  * Sorting time is O(n log n) both on average and worst-case. While
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|  * quicksort is slightly faster on average, it suffers from exploitable
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|  * O(n*n) worst-case behavior and extra memory requirements that make
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|  * it less suitable for kernel use.
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|  */
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| void sort_r(void *base, size_t num, size_t size,
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| 	    cmp_r_func_t cmp_func,
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| 	    swap_r_func_t swap_func,
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| 	    const void *priv)
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| {
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| 	/* pre-scale counters for performance */
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| 	size_t n = num * size, a = (num/2) * size;
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| 	const unsigned int lsbit = size & -size;  /* Used to find parent */
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| 
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| 	if (!a)		/* num < 2 || size == 0 */
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| 		return;
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| 
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| 	/* called from 'sort' without swap function, let's pick the default */
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| 	if (swap_func == SWAP_WRAPPER && !((struct wrapper *)priv)->swap)
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| 		swap_func = NULL;
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| 
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| 	if (!swap_func) {
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| 		if (is_aligned(base, size, 8))
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| 			swap_func = SWAP_WORDS_64;
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| 		else if (is_aligned(base, size, 4))
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| 			swap_func = SWAP_WORDS_32;
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| 		else
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| 			swap_func = SWAP_BYTES;
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| 	}
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| 
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| 	/*
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| 	 * Loop invariants:
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| 	 * 1. elements [a,n) satisfy the heap property (compare greater than
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| 	 *    all of their children),
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| 	 * 2. elements [n,num*size) are sorted, and
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| 	 * 3. a <= b <= c <= d <= n (whenever they are valid).
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| 	 */
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| 	for (;;) {
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| 		size_t b, c, d;
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| 
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| 		if (a)			/* Building heap: sift down --a */
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| 			a -= size;
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| 		else if (n -= size)	/* Sorting: Extract root to --n */
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| 			do_swap(base, base + n, size, swap_func, priv);
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| 		else			/* Sort complete */
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| 			break;
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| 
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| 		/*
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| 		 * Sift element at "a" down into heap.  This is the
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| 		 * "bottom-up" variant, which significantly reduces
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| 		 * calls to cmp_func(): we find the sift-down path all
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| 		 * the way to the leaves (one compare per level), then
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| 		 * backtrack to find where to insert the target element.
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| 		 *
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| 		 * Because elements tend to sift down close to the leaves,
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| 		 * this uses fewer compares than doing two per level
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| 		 * on the way down.  (A bit more than half as many on
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| 		 * average, 3/4 worst-case.)
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| 		 */
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| 		for (b = a; c = 2*b + size, (d = c + size) < n;)
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| 			b = do_cmp(base + c, base + d, cmp_func, priv) >= 0 ? c : d;
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| 		if (d == n)	/* Special case last leaf with no sibling */
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| 			b = c;
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| 
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| 		/* Now backtrack from "b" to the correct location for "a" */
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| 		while (b != a && do_cmp(base + a, base + b, cmp_func, priv) >= 0)
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| 			b = parent(b, lsbit, size);
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| 		c = b;			/* Where "a" belongs */
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| 		while (b != a) {	/* Shift it into place */
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| 			b = parent(b, lsbit, size);
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| 			do_swap(base + b, base + c, size, swap_func, priv);
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| 		}
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| 	}
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| }
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| EXPORT_SYMBOL(sort_r);
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| 
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| void sort(void *base, size_t num, size_t size,
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| 	  cmp_func_t cmp_func,
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| 	  swap_func_t swap_func)
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| {
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| 	struct wrapper w = {
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| 		.cmp  = cmp_func,
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| 		.swap = swap_func,
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| 	};
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| 
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| 	return sort_r(base, num, size, _CMP_WRAPPER, SWAP_WRAPPER, &w);
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| }
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| EXPORT_SYMBOL(sort);
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