594 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			594 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* SPDX-License-Identifier: GPL-2.0 */
 | |
| #ifndef _BCACHE_BSET_H
 | |
| #define _BCACHE_BSET_H
 | |
| 
 | |
| #include <linux/kernel.h>
 | |
| #include <linux/types.h>
 | |
| 
 | |
| #include "bcache_ondisk.h"
 | |
| #include "util.h" /* for time_stats */
 | |
| 
 | |
| /*
 | |
|  * BKEYS:
 | |
|  *
 | |
|  * A bkey contains a key, a size field, a variable number of pointers, and some
 | |
|  * ancillary flag bits.
 | |
|  *
 | |
|  * We use two different functions for validating bkeys, bch_ptr_invalid and
 | |
|  * bch_ptr_bad().
 | |
|  *
 | |
|  * bch_ptr_invalid() primarily filters out keys and pointers that would be
 | |
|  * invalid due to some sort of bug, whereas bch_ptr_bad() filters out keys and
 | |
|  * pointer that occur in normal practice but don't point to real data.
 | |
|  *
 | |
|  * The one exception to the rule that ptr_invalid() filters out invalid keys is
 | |
|  * that it also filters out keys of size 0 - these are keys that have been
 | |
|  * completely overwritten. It'd be safe to delete these in memory while leaving
 | |
|  * them on disk, just unnecessary work - so we filter them out when resorting
 | |
|  * instead.
 | |
|  *
 | |
|  * We can't filter out stale keys when we're resorting, because garbage
 | |
|  * collection needs to find them to ensure bucket gens don't wrap around -
 | |
|  * unless we're rewriting the btree node those stale keys still exist on disk.
 | |
|  *
 | |
|  * We also implement functions here for removing some number of sectors from the
 | |
|  * front or the back of a bkey - this is mainly used for fixing overlapping
 | |
|  * extents, by removing the overlapping sectors from the older key.
 | |
|  *
 | |
|  * BSETS:
 | |
|  *
 | |
|  * A bset is an array of bkeys laid out contiguously in memory in sorted order,
 | |
|  * along with a header. A btree node is made up of a number of these, written at
 | |
|  * different times.
 | |
|  *
 | |
|  * There could be many of them on disk, but we never allow there to be more than
 | |
|  * 4 in memory - we lazily resort as needed.
 | |
|  *
 | |
|  * We implement code here for creating and maintaining auxiliary search trees
 | |
|  * (described below) for searching an individial bset, and on top of that we
 | |
|  * implement a btree iterator.
 | |
|  *
 | |
|  * BTREE ITERATOR:
 | |
|  *
 | |
|  * Most of the code in bcache doesn't care about an individual bset - it needs
 | |
|  * to search entire btree nodes and iterate over them in sorted order.
 | |
|  *
 | |
|  * The btree iterator code serves both functions; it iterates through the keys
 | |
|  * in a btree node in sorted order, starting from either keys after a specific
 | |
|  * point (if you pass it a search key) or the start of the btree node.
 | |
|  *
 | |
|  * AUXILIARY SEARCH TREES:
 | |
|  *
 | |
|  * Since keys are variable length, we can't use a binary search on a bset - we
 | |
|  * wouldn't be able to find the start of the next key. But binary searches are
 | |
|  * slow anyways, due to terrible cache behaviour; bcache originally used binary
 | |
|  * searches and that code topped out at under 50k lookups/second.
 | |
|  *
 | |
|  * So we need to construct some sort of lookup table. Since we only insert keys
 | |
|  * into the last (unwritten) set, most of the keys within a given btree node are
 | |
|  * usually in sets that are mostly constant. We use two different types of
 | |
|  * lookup tables to take advantage of this.
 | |
|  *
 | |
|  * Both lookup tables share in common that they don't index every key in the
 | |
|  * set; they index one key every BSET_CACHELINE bytes, and then a linear search
 | |
|  * is used for the rest.
 | |
|  *
 | |
|  * For sets that have been written to disk and are no longer being inserted
 | |
|  * into, we construct a binary search tree in an array - traversing a binary
 | |
|  * search tree in an array gives excellent locality of reference and is very
 | |
|  * fast, since both children of any node are adjacent to each other in memory
 | |
|  * (and their grandchildren, and great grandchildren...) - this means
 | |
|  * prefetching can be used to great effect.
 | |
|  *
 | |
|  * It's quite useful performance wise to keep these nodes small - not just
 | |
|  * because they're more likely to be in L2, but also because we can prefetch
 | |
|  * more nodes on a single cacheline and thus prefetch more iterations in advance
 | |
|  * when traversing this tree.
 | |
|  *
 | |
|  * Nodes in the auxiliary search tree must contain both a key to compare against
 | |
|  * (we don't want to fetch the key from the set, that would defeat the purpose),
 | |
|  * and a pointer to the key. We use a few tricks to compress both of these.
 | |
|  *
 | |
|  * To compress the pointer, we take advantage of the fact that one node in the
 | |
|  * search tree corresponds to precisely BSET_CACHELINE bytes in the set. We have
 | |
|  * a function (to_inorder()) that takes the index of a node in a binary tree and
 | |
|  * returns what its index would be in an inorder traversal, so we only have to
 | |
|  * store the low bits of the offset.
 | |
|  *
 | |
|  * The key is 84 bits (KEY_DEV + key->key, the offset on the device). To
 | |
|  * compress that,  we take advantage of the fact that when we're traversing the
 | |
|  * search tree at every iteration we know that both our search key and the key
 | |
|  * we're looking for lie within some range - bounded by our previous
 | |
|  * comparisons. (We special case the start of a search so that this is true even
 | |
|  * at the root of the tree).
 | |
|  *
 | |
|  * So we know the key we're looking for is between a and b, and a and b don't
 | |
|  * differ higher than bit 50, we don't need to check anything higher than bit
 | |
|  * 50.
 | |
|  *
 | |
|  * We don't usually need the rest of the bits, either; we only need enough bits
 | |
|  * to partition the key range we're currently checking.  Consider key n - the
 | |
|  * key our auxiliary search tree node corresponds to, and key p, the key
 | |
|  * immediately preceding n.  The lowest bit we need to store in the auxiliary
 | |
|  * search tree is the highest bit that differs between n and p.
 | |
|  *
 | |
|  * Note that this could be bit 0 - we might sometimes need all 80 bits to do the
 | |
|  * comparison. But we'd really like our nodes in the auxiliary search tree to be
 | |
|  * of fixed size.
 | |
|  *
 | |
|  * The solution is to make them fixed size, and when we're constructing a node
 | |
|  * check if p and n differed in the bits we needed them to. If they don't we
 | |
|  * flag that node, and when doing lookups we fallback to comparing against the
 | |
|  * real key. As long as this doesn't happen to often (and it seems to reliably
 | |
|  * happen a bit less than 1% of the time), we win - even on failures, that key
 | |
|  * is then more likely to be in cache than if we were doing binary searches all
 | |
|  * the way, since we're touching so much less memory.
 | |
|  *
 | |
|  * The keys in the auxiliary search tree are stored in (software) floating
 | |
|  * point, with an exponent and a mantissa. The exponent needs to be big enough
 | |
|  * to address all the bits in the original key, but the number of bits in the
 | |
|  * mantissa is somewhat arbitrary; more bits just gets us fewer failures.
 | |
|  *
 | |
|  * We need 7 bits for the exponent and 3 bits for the key's offset (since keys
 | |
|  * are 8 byte aligned); using 22 bits for the mantissa means a node is 4 bytes.
 | |
|  * We need one node per 128 bytes in the btree node, which means the auxiliary
 | |
|  * search trees take up 3% as much memory as the btree itself.
 | |
|  *
 | |
|  * Constructing these auxiliary search trees is moderately expensive, and we
 | |
|  * don't want to be constantly rebuilding the search tree for the last set
 | |
|  * whenever we insert another key into it. For the unwritten set, we use a much
 | |
|  * simpler lookup table - it's just a flat array, so index i in the lookup table
 | |
|  * corresponds to the i range of BSET_CACHELINE bytes in the set. Indexing
 | |
|  * within each byte range works the same as with the auxiliary search trees.
 | |
|  *
 | |
|  * These are much easier to keep up to date when we insert a key - we do it
 | |
|  * somewhat lazily; when we shift a key up we usually just increment the pointer
 | |
|  * to it, only when it would overflow do we go to the trouble of finding the
 | |
|  * first key in that range of bytes again.
 | |
|  */
 | |
| 
 | |
| struct btree_keys;
 | |
| struct btree_iter;
 | |
| struct btree_iter_set;
 | |
| struct bkey_float;
 | |
| 
 | |
| #define MAX_BSETS		4U
 | |
| 
 | |
| struct bset_tree {
 | |
| 	/*
 | |
| 	 * We construct a binary tree in an array as if the array
 | |
| 	 * started at 1, so that things line up on the same cachelines
 | |
| 	 * better: see comments in bset.c at cacheline_to_bkey() for
 | |
| 	 * details
 | |
| 	 */
 | |
| 
 | |
| 	/* size of the binary tree and prev array */
 | |
| 	unsigned int		size;
 | |
| 
 | |
| 	/* function of size - precalculated for to_inorder() */
 | |
| 	unsigned int		extra;
 | |
| 
 | |
| 	/* copy of the last key in the set */
 | |
| 	struct bkey		end;
 | |
| 	struct bkey_float	*tree;
 | |
| 
 | |
| 	/*
 | |
| 	 * The nodes in the bset tree point to specific keys - this
 | |
| 	 * array holds the sizes of the previous key.
 | |
| 	 *
 | |
| 	 * Conceptually it's a member of struct bkey_float, but we want
 | |
| 	 * to keep bkey_float to 4 bytes and prev isn't used in the fast
 | |
| 	 * path.
 | |
| 	 */
 | |
| 	uint8_t			*prev;
 | |
| 
 | |
| 	/* The actual btree node, with pointers to each sorted set */
 | |
| 	struct bset		*data;
 | |
| };
 | |
| 
 | |
| struct btree_keys_ops {
 | |
| 	bool		(*sort_cmp)(struct btree_iter_set l,
 | |
| 				    struct btree_iter_set r);
 | |
| 	struct bkey	*(*sort_fixup)(struct btree_iter *iter,
 | |
| 				       struct bkey *tmp);
 | |
| 	bool		(*insert_fixup)(struct btree_keys *b,
 | |
| 					struct bkey *insert,
 | |
| 					struct btree_iter *iter,
 | |
| 					struct bkey *replace_key);
 | |
| 	bool		(*key_invalid)(struct btree_keys *bk,
 | |
| 				       const struct bkey *k);
 | |
| 	bool		(*key_bad)(struct btree_keys *bk,
 | |
| 				   const struct bkey *k);
 | |
| 	bool		(*key_merge)(struct btree_keys *bk,
 | |
| 				     struct bkey *l, struct bkey *r);
 | |
| 	void		(*key_to_text)(char *buf,
 | |
| 				       size_t size,
 | |
| 				       const struct bkey *k);
 | |
| 	void		(*key_dump)(struct btree_keys *keys,
 | |
| 				    const struct bkey *k);
 | |
| 
 | |
| 	/*
 | |
| 	 * Only used for deciding whether to use START_KEY(k) or just the key
 | |
| 	 * itself in a couple places
 | |
| 	 */
 | |
| 	bool		is_extents;
 | |
| };
 | |
| 
 | |
| struct btree_keys {
 | |
| 	const struct btree_keys_ops	*ops;
 | |
| 	uint8_t			page_order;
 | |
| 	uint8_t			nsets;
 | |
| 	unsigned int		last_set_unwritten:1;
 | |
| 	bool			*expensive_debug_checks;
 | |
| 
 | |
| 	/*
 | |
| 	 * Sets of sorted keys - the real btree node - plus a binary search tree
 | |
| 	 *
 | |
| 	 * set[0] is special; set[0]->tree, set[0]->prev and set[0]->data point
 | |
| 	 * to the memory we have allocated for this btree node. Additionally,
 | |
| 	 * set[0]->data points to the entire btree node as it exists on disk.
 | |
| 	 */
 | |
| 	struct bset_tree	set[MAX_BSETS];
 | |
| };
 | |
| 
 | |
| static inline struct bset_tree *bset_tree_last(struct btree_keys *b)
 | |
| {
 | |
| 	return b->set + b->nsets;
 | |
| }
 | |
| 
 | |
| static inline bool bset_written(struct btree_keys *b, struct bset_tree *t)
 | |
| {
 | |
| 	return t <= b->set + b->nsets - b->last_set_unwritten;
 | |
| }
 | |
| 
 | |
| static inline bool bkey_written(struct btree_keys *b, struct bkey *k)
 | |
| {
 | |
| 	return !b->last_set_unwritten || k < b->set[b->nsets].data->start;
 | |
| }
 | |
| 
 | |
| static inline unsigned int bset_byte_offset(struct btree_keys *b,
 | |
| 					    struct bset *i)
 | |
| {
 | |
| 	return ((size_t) i) - ((size_t) b->set->data);
 | |
| }
 | |
| 
 | |
| static inline unsigned int bset_sector_offset(struct btree_keys *b,
 | |
| 					      struct bset *i)
 | |
| {
 | |
| 	return bset_byte_offset(b, i) >> 9;
 | |
| }
 | |
| 
 | |
| #define __set_bytes(i, k)	(sizeof(*(i)) + (k) * sizeof(uint64_t))
 | |
| #define set_bytes(i)		__set_bytes(i, i->keys)
 | |
| 
 | |
| #define __set_blocks(i, k, block_bytes)				\
 | |
| 	DIV_ROUND_UP(__set_bytes(i, k), block_bytes)
 | |
| #define set_blocks(i, block_bytes)				\
 | |
| 	__set_blocks(i, (i)->keys, block_bytes)
 | |
| 
 | |
| static inline size_t bch_btree_keys_u64s_remaining(struct btree_keys *b)
 | |
| {
 | |
| 	struct bset_tree *t = bset_tree_last(b);
 | |
| 
 | |
| 	BUG_ON((PAGE_SIZE << b->page_order) <
 | |
| 	       (bset_byte_offset(b, t->data) + set_bytes(t->data)));
 | |
| 
 | |
| 	if (!b->last_set_unwritten)
 | |
| 		return 0;
 | |
| 
 | |
| 	return ((PAGE_SIZE << b->page_order) -
 | |
| 		(bset_byte_offset(b, t->data) + set_bytes(t->data))) /
 | |
| 		sizeof(u64);
 | |
| }
 | |
| 
 | |
| static inline struct bset *bset_next_set(struct btree_keys *b,
 | |
| 					 unsigned int block_bytes)
 | |
| {
 | |
| 	struct bset *i = bset_tree_last(b)->data;
 | |
| 
 | |
| 	return ((void *) i) + roundup(set_bytes(i), block_bytes);
 | |
| }
 | |
| 
 | |
| void bch_btree_keys_free(struct btree_keys *b);
 | |
| int bch_btree_keys_alloc(struct btree_keys *b, unsigned int page_order,
 | |
| 			 gfp_t gfp);
 | |
| void bch_btree_keys_init(struct btree_keys *b, const struct btree_keys_ops *ops,
 | |
| 			 bool *expensive_debug_checks);
 | |
| 
 | |
| void bch_bset_init_next(struct btree_keys *b, struct bset *i, uint64_t magic);
 | |
| void bch_bset_build_written_tree(struct btree_keys *b);
 | |
| void bch_bset_fix_invalidated_key(struct btree_keys *b, struct bkey *k);
 | |
| bool bch_bkey_try_merge(struct btree_keys *b, struct bkey *l, struct bkey *r);
 | |
| void bch_bset_insert(struct btree_keys *b, struct bkey *where,
 | |
| 		     struct bkey *insert);
 | |
| unsigned int bch_btree_insert_key(struct btree_keys *b, struct bkey *k,
 | |
| 			      struct bkey *replace_key);
 | |
| 
 | |
| enum {
 | |
| 	BTREE_INSERT_STATUS_NO_INSERT = 0,
 | |
| 	BTREE_INSERT_STATUS_INSERT,
 | |
| 	BTREE_INSERT_STATUS_BACK_MERGE,
 | |
| 	BTREE_INSERT_STATUS_OVERWROTE,
 | |
| 	BTREE_INSERT_STATUS_FRONT_MERGE,
 | |
| };
 | |
| 
 | |
| /* Btree key iteration */
 | |
| 
 | |
| struct btree_iter {
 | |
| 	size_t size, used;
 | |
| #ifdef CONFIG_BCACHE_DEBUG
 | |
| 	struct btree_keys *b;
 | |
| #endif
 | |
| 	struct btree_iter_set {
 | |
| 		struct bkey *k, *end;
 | |
| 	} data[MAX_BSETS];
 | |
| };
 | |
| 
 | |
| typedef bool (*ptr_filter_fn)(struct btree_keys *b, const struct bkey *k);
 | |
| 
 | |
| struct bkey *bch_btree_iter_next(struct btree_iter *iter);
 | |
| struct bkey *bch_btree_iter_next_filter(struct btree_iter *iter,
 | |
| 					struct btree_keys *b,
 | |
| 					ptr_filter_fn fn);
 | |
| 
 | |
| void bch_btree_iter_push(struct btree_iter *iter, struct bkey *k,
 | |
| 			 struct bkey *end);
 | |
| struct bkey *bch_btree_iter_init(struct btree_keys *b,
 | |
| 				 struct btree_iter *iter,
 | |
| 				 struct bkey *search);
 | |
| 
 | |
| struct bkey *__bch_bset_search(struct btree_keys *b, struct bset_tree *t,
 | |
| 			       const struct bkey *search);
 | |
| 
 | |
| /*
 | |
|  * Returns the first key that is strictly greater than search
 | |
|  */
 | |
| static inline struct bkey *bch_bset_search(struct btree_keys *b,
 | |
| 					   struct bset_tree *t,
 | |
| 					   const struct bkey *search)
 | |
| {
 | |
| 	return search ? __bch_bset_search(b, t, search) : t->data->start;
 | |
| }
 | |
| 
 | |
| #define for_each_key_filter(b, k, iter, filter)				\
 | |
| 	for (bch_btree_iter_init((b), (iter), NULL);			\
 | |
| 	     ((k) = bch_btree_iter_next_filter((iter), (b), filter));)
 | |
| 
 | |
| #define for_each_key(b, k, iter)					\
 | |
| 	for (bch_btree_iter_init((b), (iter), NULL);			\
 | |
| 	     ((k) = bch_btree_iter_next(iter));)
 | |
| 
 | |
| /* Sorting */
 | |
| 
 | |
| struct bset_sort_state {
 | |
| 	mempool_t		pool;
 | |
| 
 | |
| 	unsigned int		page_order;
 | |
| 	unsigned int		crit_factor;
 | |
| 
 | |
| 	struct time_stats	time;
 | |
| };
 | |
| 
 | |
| void bch_bset_sort_state_free(struct bset_sort_state *state);
 | |
| int bch_bset_sort_state_init(struct bset_sort_state *state,
 | |
| 			     unsigned int page_order);
 | |
| void bch_btree_sort_lazy(struct btree_keys *b, struct bset_sort_state *state);
 | |
| void bch_btree_sort_into(struct btree_keys *b, struct btree_keys *new,
 | |
| 			 struct bset_sort_state *state);
 | |
| void bch_btree_sort_and_fix_extents(struct btree_keys *b,
 | |
| 				    struct btree_iter *iter,
 | |
| 				    struct bset_sort_state *state);
 | |
| void bch_btree_sort_partial(struct btree_keys *b, unsigned int start,
 | |
| 			    struct bset_sort_state *state);
 | |
| 
 | |
| static inline void bch_btree_sort(struct btree_keys *b,
 | |
| 				  struct bset_sort_state *state)
 | |
| {
 | |
| 	bch_btree_sort_partial(b, 0, state);
 | |
| }
 | |
| 
 | |
| struct bset_stats {
 | |
| 	size_t sets_written, sets_unwritten;
 | |
| 	size_t bytes_written, bytes_unwritten;
 | |
| 	size_t floats, failed;
 | |
| };
 | |
| 
 | |
| void bch_btree_keys_stats(struct btree_keys *b, struct bset_stats *state);
 | |
| 
 | |
| /* Bkey utility code */
 | |
| 
 | |
| #define bset_bkey_last(i)	bkey_idx((struct bkey *) (i)->d, \
 | |
| 					 (unsigned int)(i)->keys)
 | |
| 
 | |
| static inline struct bkey *bset_bkey_idx(struct bset *i, unsigned int idx)
 | |
| {
 | |
| 	return bkey_idx(i->start, idx);
 | |
| }
 | |
| 
 | |
| static inline void bkey_init(struct bkey *k)
 | |
| {
 | |
| 	*k = ZERO_KEY;
 | |
| }
 | |
| 
 | |
| static __always_inline int64_t bkey_cmp(const struct bkey *l,
 | |
| 					const struct bkey *r)
 | |
| {
 | |
| 	return unlikely(KEY_INODE(l) != KEY_INODE(r))
 | |
| 		? (int64_t) KEY_INODE(l) - (int64_t) KEY_INODE(r)
 | |
| 		: (int64_t) KEY_OFFSET(l) - (int64_t) KEY_OFFSET(r);
 | |
| }
 | |
| 
 | |
| void bch_bkey_copy_single_ptr(struct bkey *dest, const struct bkey *src,
 | |
| 			      unsigned int i);
 | |
| bool __bch_cut_front(const struct bkey *where, struct bkey *k);
 | |
| bool __bch_cut_back(const struct bkey *where, struct bkey *k);
 | |
| 
 | |
| static inline bool bch_cut_front(const struct bkey *where, struct bkey *k)
 | |
| {
 | |
| 	BUG_ON(bkey_cmp(where, k) > 0);
 | |
| 	return __bch_cut_front(where, k);
 | |
| }
 | |
| 
 | |
| static inline bool bch_cut_back(const struct bkey *where, struct bkey *k)
 | |
| {
 | |
| 	BUG_ON(bkey_cmp(where, &START_KEY(k)) < 0);
 | |
| 	return __bch_cut_back(where, k);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Pointer '*preceding_key_p' points to a memory object to store preceding
 | |
|  * key of k. If the preceding key does not exist, set '*preceding_key_p' to
 | |
|  * NULL. So the caller of preceding_key() needs to take care of memory
 | |
|  * which '*preceding_key_p' pointed to before calling preceding_key().
 | |
|  * Currently the only caller of preceding_key() is bch_btree_insert_key(),
 | |
|  * and it points to an on-stack variable, so the memory release is handled
 | |
|  * by stackframe itself.
 | |
|  */
 | |
| static inline void preceding_key(struct bkey *k, struct bkey **preceding_key_p)
 | |
| {
 | |
| 	if (KEY_INODE(k) || KEY_OFFSET(k)) {
 | |
| 		(**preceding_key_p) = KEY(KEY_INODE(k), KEY_OFFSET(k), 0);
 | |
| 		if (!(*preceding_key_p)->low)
 | |
| 			(*preceding_key_p)->high--;
 | |
| 		(*preceding_key_p)->low--;
 | |
| 	} else {
 | |
| 		(*preceding_key_p) = NULL;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static inline bool bch_ptr_invalid(struct btree_keys *b, const struct bkey *k)
 | |
| {
 | |
| 	return b->ops->key_invalid(b, k);
 | |
| }
 | |
| 
 | |
| static inline bool bch_ptr_bad(struct btree_keys *b, const struct bkey *k)
 | |
| {
 | |
| 	return b->ops->key_bad(b, k);
 | |
| }
 | |
| 
 | |
| static inline void bch_bkey_to_text(struct btree_keys *b, char *buf,
 | |
| 				    size_t size, const struct bkey *k)
 | |
| {
 | |
| 	return b->ops->key_to_text(buf, size, k);
 | |
| }
 | |
| 
 | |
| static inline bool bch_bkey_equal_header(const struct bkey *l,
 | |
| 					 const struct bkey *r)
 | |
| {
 | |
| 	return (KEY_DIRTY(l) == KEY_DIRTY(r) &&
 | |
| 		KEY_PTRS(l) == KEY_PTRS(r) &&
 | |
| 		KEY_CSUM(l) == KEY_CSUM(r));
 | |
| }
 | |
| 
 | |
| /* Keylists */
 | |
| 
 | |
| struct keylist {
 | |
| 	union {
 | |
| 		struct bkey		*keys;
 | |
| 		uint64_t		*keys_p;
 | |
| 	};
 | |
| 	union {
 | |
| 		struct bkey		*top;
 | |
| 		uint64_t		*top_p;
 | |
| 	};
 | |
| 
 | |
| 	/* Enough room for btree_split's keys without realloc */
 | |
| #define KEYLIST_INLINE		16
 | |
| 	uint64_t		inline_keys[KEYLIST_INLINE];
 | |
| };
 | |
| 
 | |
| static inline void bch_keylist_init(struct keylist *l)
 | |
| {
 | |
| 	l->top_p = l->keys_p = l->inline_keys;
 | |
| }
 | |
| 
 | |
| static inline void bch_keylist_init_single(struct keylist *l, struct bkey *k)
 | |
| {
 | |
| 	l->keys = k;
 | |
| 	l->top = bkey_next(k);
 | |
| }
 | |
| 
 | |
| static inline void bch_keylist_push(struct keylist *l)
 | |
| {
 | |
| 	l->top = bkey_next(l->top);
 | |
| }
 | |
| 
 | |
| static inline void bch_keylist_add(struct keylist *l, struct bkey *k)
 | |
| {
 | |
| 	bkey_copy(l->top, k);
 | |
| 	bch_keylist_push(l);
 | |
| }
 | |
| 
 | |
| static inline bool bch_keylist_empty(struct keylist *l)
 | |
| {
 | |
| 	return l->top == l->keys;
 | |
| }
 | |
| 
 | |
| static inline void bch_keylist_reset(struct keylist *l)
 | |
| {
 | |
| 	l->top = l->keys;
 | |
| }
 | |
| 
 | |
| static inline void bch_keylist_free(struct keylist *l)
 | |
| {
 | |
| 	if (l->keys_p != l->inline_keys)
 | |
| 		kfree(l->keys_p);
 | |
| }
 | |
| 
 | |
| static inline size_t bch_keylist_nkeys(struct keylist *l)
 | |
| {
 | |
| 	return l->top_p - l->keys_p;
 | |
| }
 | |
| 
 | |
| static inline size_t bch_keylist_bytes(struct keylist *l)
 | |
| {
 | |
| 	return bch_keylist_nkeys(l) * sizeof(uint64_t);
 | |
| }
 | |
| 
 | |
| struct bkey *bch_keylist_pop(struct keylist *l);
 | |
| void bch_keylist_pop_front(struct keylist *l);
 | |
| int __bch_keylist_realloc(struct keylist *l, unsigned int u64s);
 | |
| 
 | |
| /* Debug stuff */
 | |
| 
 | |
| #ifdef CONFIG_BCACHE_DEBUG
 | |
| 
 | |
| int __bch_count_data(struct btree_keys *b);
 | |
| void __printf(2, 3) __bch_check_keys(struct btree_keys *b,
 | |
| 				     const char *fmt,
 | |
| 				     ...);
 | |
| void bch_dump_bset(struct btree_keys *b, struct bset *i, unsigned int set);
 | |
| void bch_dump_bucket(struct btree_keys *b);
 | |
| 
 | |
| #else
 | |
| 
 | |
| static inline int __bch_count_data(struct btree_keys *b) { return -1; }
 | |
| static inline void __printf(2, 3)
 | |
| 	__bch_check_keys(struct btree_keys *b, const char *fmt, ...) {}
 | |
| static inline void bch_dump_bucket(struct btree_keys *b) {}
 | |
| void bch_dump_bset(struct btree_keys *b, struct bset *i, unsigned int set);
 | |
| 
 | |
| #endif
 | |
| 
 | |
| static inline bool btree_keys_expensive_checks(struct btree_keys *b)
 | |
| {
 | |
| #ifdef CONFIG_BCACHE_DEBUG
 | |
| 	return *b->expensive_debug_checks;
 | |
| #else
 | |
| 	return false;
 | |
| #endif
 | |
| }
 | |
| 
 | |
| static inline int bch_count_data(struct btree_keys *b)
 | |
| {
 | |
| 	return btree_keys_expensive_checks(b) ? __bch_count_data(b) : -1;
 | |
| }
 | |
| 
 | |
| #define bch_check_keys(b, ...)						\
 | |
| do {									\
 | |
| 	if (btree_keys_expensive_checks(b))				\
 | |
| 		__bch_check_keys(b, __VA_ARGS__);			\
 | |
| } while (0)
 | |
| 
 | |
| #endif
 |